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World Service,1 min

麻豆社 Minute: On esports

麻豆社 Minute

Available for over a year

Esports will generate more than 1.2 billion dollars in global revenue and almost double its audience to nearly 600 million by 2020, according to forecasters. Chris Mead from live streaming platform Twitch.tv tells us why it is the biggest gaming trend of 2017. Photo: Players and audience at an esports competition in California in 2017, Credit: Josh Lefkowitz/Getty Images

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